Oct 26, 2011

Game Prototype

Games History game prototype here

Oct 24, 2011

Poster Presentation for Games History

Games History poster presentation, the poster has been made to promote the mock-up computer game, RESISTANCE. The poster design was inspired by the propaganda posters from the Second World War. The poster is also found in the game itself as a recruitment poster for the resistance group in game.
Poster Presentation for Game Mock-up called RESISTANCE



Poster in game context

Parisian street in game concept art

Parisian street in game concept art



NPC Concept Art

Oct 14, 2011

Workflow - China: The Sleeping Dragon

Rough in basic shapes and layout

Basic colours

Detailing on the dragon's head

Add the bubble and more details to the dragon



Transition from dragon to wall (giant leap forward cos I worked on it at uni)




Add mountains and structures for Great Wall



My fave bit? The Chinese flag stars around her sleeping eye

Magazine Illustration: Rationale

The very first criteria listed in this assignment, was to select an article of substance from an existing magazine, this ruled out most of the magazines currently found at newsagents. I selected the article from TIME magazine as they are a publication well known for their journalistic integrity and their choice of story subject matter. I knew that I wanted something completely removed from animation or illustration and I knew that I wanted it to be dry and topical. These two factors dictated my selection of an article detailing the current economic situation in China and its’ far reaching ramifications.

Having studied political cartoons as a student of history I am aware of the iconographic visuals associated with various countries in certain contexts and this is why I choose to depict China as the sleeping dragon. The dragon is red in colour like the Chinese flag and around its sleeping eye can be seen the 5 stars that also make up the flag, the flag was important to include as it represents the country and also the theme of nationalism. The design of the actual dragon itself was very important as it is based upon the Chinese dragons often seen in temples and as a symbolic representation of the emperor. The dragon’s claw rests on the globe indicating as mentioned in the feature article the impact of an economic crisis in China across the globe. In my mind when the dragon is woken her first reaction would be to clutch and smash the earth which is in keeping (metaphorically) with the article’s themes of global economic turmoil. As the body of the dragon disappears into the distance it becomes the Great Wall of China, yet another symbolic icon of the country of China and important in defining the sleeping dragon as representing China herself. Above the dragon’s head (a shadow can be seen just above her horns) is bubble filled with houses. This is a direct interpretation of the false economy created by an inflated housing boom and the economic metaphor of a bubble that must eventually burst after a period of rapid growth. Once the bubble bursts, the houses will fall and awaken the dragon- this illustration correlates directly to the ideas within the feature article and creates a visual representative summation of the article’s themes.

 Once the illustration was created I faced the problem of making its look fit the magazine’s context. TIME magazine is a rather serious magazine that deals with socio political and economic issues from across the globe, therefore when looking at the coloured version of my illustration I found that it was a little too childlike or fantasy art based. The final design of a predominantly black and white image with the dragon and globe in colour provided a stark contrast whilst invoking a sense of seriousness and iconographic imagery associated with the country of China.
Final Full Colour Dragon

Final Assessment: Magazine Editorial

For this assignment we had to select a magazine article 'of substance' and illustrate it accordingly. My illustration is based on a TIME magazine article about the current economic situation in China and how the potential collapse of the growth period may lead to a global financial recession or worse.

Final illustration: took 2 and a half days to complete

Oct 11, 2011

Skateboard Deck Design

Something completely different for me, skateboard deck design for a pro-model skateboard. Had to consist of a tri colour palette.

Sep 28, 2011

Animation, animation, animation

Working on cleans for Draco and my life at the moment is an endless cycle of black line chasing the orange in a vain attempt to keep the animation from jitterbugging right off the screen. Daily routine has vanished and over this week long break I wake at 9am start work at 10am then continue through to usually 12midnight or 2am. The cans of V are taking over the desk, but there is a sense that I am achieving things and making an all out effort to move the Draco production along.

Always time for lols though:

How I feel at 2am when I go to bed and Draco is still on screen

Sep 20, 2011

Studio Set Up for Portrait

My studio, complete with old school 'dual screens' lol



Sep 19, 2011

Portrait Complete

The finished portrait, I'm pleased with her likeness. Also pleased that was able to digitally paint her in colour rather than simply going with the black and white original.

Sexy

Illustration Portrait: The Process

The original photograph by Milton Greene in black and white only, I used colour photographs of Marilyn as reference for her colouring. 



Done in Photoshop CS3 using Wacom over approx 3 days.

basic sketch

block in shapes

skin tones

reference picture of different pose helps with her colouring



Cigarette and more depth to shadows

lips and teeth- a challenge to avoid tombstone syndrome

eyes and eyebrow with rough sketch for guidance



The cardi- pale blue own choice to compliment her hair and pale complexion


Blocking in hair and tonal values

Softening the hair